Survive · named threats

Rex Infernus Deathspinners

Reloaded names three threats that belong to this map: Deathspinners (Special swarm attackers), the Web Mother (Elite area-control), and the Warden (story antagonist). First-party copy gives combat roles, not health numbers or spawn-round tables. Filter the roster by class; cards keep the sealed field set. The Reloaded announcement and the patch notes restate the same three names. Deathspinners are manageable one-on-one and dangerous in numbers; the Web Mother is the Elite area-control file; the Warden is the story antagonist in Standard and Cursed.

A woman fires a shotgun at glowing-eyed zombies in a Japanese village as lava pours down the mountain behind red-bannered houses. Host-game Zombies still, not labeled Rex Infernus.
img-steam-ss-6 — Black Ops 7 host-game Steam art, not a Rex Infernus map shot.

Special · swarm

Deathspinner

Class
Special
Role
Swarm attacker
Ranged
Web projectile that slows crew members
Close
Fast movement and fast melee strikes
Threat
Manageable one-on-one; dangerous in numbers
Map
Rex Infernus

Elite · area control

Web Mother

Class
Elite
Role
Area-control elite
Moves
Scream, lunge, copious webbing
Crowd
Cocoons zombies into environmental hazards
Status
Damages and slows the crew
Map
Rex Infernus

Story antagonist

The Warden

Class
Story antagonist
Role
Final confrontation of the Black Ops 7 Zombies storyline
Line
“The end of your miserable lives is at hand.”
Objective
Find the inner sanctum and put an end to his loathsome existence
Modes
Standard and Cursed
Map
Rex Infernus

How to read the three files

Use All / Special / Elite / Story antagonist to hide cards. Special leaves Deathspinner. Elite leaves Web Mother. Story antagonist leaves the Warden. Empty filters are a fail state this board does not ship; every chip maps to at least one sealed record. First-party copy does not publish numeric health, damage, or spawn-round tables, so the cards stop at Class, Role, and the combat sentences the blogs actually printed.

Hatchling, a Widow’s Wine Major augment, summons a friendly Deathspinner. That is a perk interaction, not a fourth enemy file. The Warden’s objective sentence is the same inner-sanctum line as Main Quest goal 03. Cursed still names this confrontation; it only removes quest widgets, HUD, and the starting loadout beyond a Pistol.

Deathspinner: Special, swarm attacker, slowing web projectile, fast melee, dangerous in numbers. Web Mother: Elite, scream / lunge / webbing, cocoons zombies into hazards, damages and slows the crew. Warden: story antagonist, inner sanctum objective, Standard and Cursed, quoted line on the hero. Hatchling on Widow’s Wine summons a friendly Deathspinner; that is a perk, not a fourth enemy card.

The stills on this page are Black Ops 7 host-game Steam art. img-steam-ss-6 is the named-threat still with an honest host-game caption. img-steam-ss-0 is the teal-crew ruin also used on the hub and glossary, within the three-route reuse cap. Neither image is a labeled Rex Infernus bestiary render.

All / Special / Elite / Story antagonist chips must leave at least one card. Special is Deathspinner only. Elite is Web Mother only. Story antagonist is the Warden only. Hidden cards use the hidden attribute rather than unmounting the record. Class, Role, and Map stay on every file. Titan Trap, Pack-a-Punch camos, and Cursed HUD rules live on Map Systems; they are not a fourth enemy.

Deathspinners fire a slowing web projectile then close with fast melee, which is why numbers matter more than a 1v1. The Web Mother screams, lunges, and throws copious webbing, then cocoons zombies into environmental hazards that damage and slow the crew. The Warden’s quoted line sits on the hub hero and on this card; Standard and Cursed both name that finale. Hatchling on Widow's Wine can summon a friendly Deathspinner, which remains a perk interaction rather than a roster expansion. First-party copy still does not publish HP, damage, or spawn-round tables.

Three named files is the entire Reloaded threat list for this map. TR2 and Olympia are Mystery Box guns on Legacy Weapons, not extra enemies. Fully Packed and Pack-a-Punch camos Codex, Arcane, and Ward also stay off this roster. Use the filter bar, then jump to Widow’s Wine only if you need the Hatchling summon. No fourth Special, Elite, or story antagonist was named in the Reloaded announcement or the Season 05 patch notes for Rex Infernus, so this roster stops at three files.

Four Black Ops 7 operators stand in a teal-lit ruined interior as red fog rises around their rifles.
img-steam-ss-0 — Black Ops 7 host-game Steam art, not a Rex Infernus map shot.

Reloaded announcement